
These types of little details are what keeps the game interesting. Things like listening in to the AI having conversations lead to learning about however day life struggle in the subway is really like. The developer always pays close attention to the little details throughout the game as well. The presentation of the game is beautiful, from the post-apocalyptic subterranean Russia scenery to the dark and tight underground and the radiated surface, this game keeps the player well immersed in the game. Lots of lore to connect things together and smooth going. Other than the focusing changing, the game I very easy to follow. Not a huge make or break for me but just something the player should be aware of. From there it seems that the focus is then shifted from political struggles to the supernatural beings living on the surface. In the beginning, it would seem that the focus is on about political struggles between the different fractions that live in the subways. It does seem to go off course just a little bit in the game, however. So, if there is one thing that I can give Metro: Last Light it would have to be a great storyline. Spoiler alert! The game has a great and I do mean a great storyline.

And if you have not guessed the subways are in Moscow which of course is in Russia. The scene is set with people living in the subway due to the high levels of radiation. The player plays as a character named Artyom who is obviously Russian. This game follows from that perspective as a first-person shooter.
